local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 133001388
L1_1 = {}
L2_1 = {}
L2_1.config_id = 388001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 1712.054
L3_1.y = 271.568
L3_1.z = -1089.438
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 3
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 388002
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = 1699.205
L3_1.y = 273.116
L3_1.z = -1095.474
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 388003
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 1698.537
L4_1.y = 273.2
L4_1.z = -1094.459
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 388005
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 1700.43
L5_1.y = 272.963
L5_1.z = -1094.668
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 388006
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 1696.525
L6_1.y = 273.326
L6_1.z = -1086.491
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 388007
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 1698.306
L7_1.y = 273.105
L7_1.z = -1085.497
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 388008
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = 1714.05
L8_1.y = 272.072
L8_1.z = -1078.293
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.area_id = 3
L8_1 = {}
L8_1.config_id = 388009
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 1711.714
L9_1.y = 272.571
L9_1.z = -1076.248
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.area_id = 3
L9_1 = {}
L9_1.config_id = 388010
L9_1.gadget_id = 70220013
L10_1 = {}
L10_1.x = 1715.022
L10_1.y = 270.265
L10_1.z = -1106.551
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 10
L9_1.area_id = 3
L10_1 = {}
L10_1.config_id = 388011
L10_1.gadget_id = 70220013
L11_1 = {}
L11_1.x = 1713.118
L11_1.y = 270.527
L11_1.z = -1106.438
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 10
L10_1.area_id = 3
L11_1 = {}
L11_1.config_id = 388012
L11_1.gadget_id = 70220013
L12_1 = {}
L12_1.x = 1714.777
L12_1.y = 270.336
L12_1.z = -1104.183
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 10
L11_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1388004
L2_1.name = "ANY_MONSTER_DIE_388004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_388004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_388004"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 388001
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 388002
L6_1 = 388003
L7_1 = 388005
L8_1 = 388006
L9_1 = 388007
L10_1 = 388008
L11_1 = 388009
L12_1 = 388010
L13_1 = 388011
L14_1 = 388012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_388004"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCountByGroupId
  L3_2 = A0_2
  L4_2 = 133001388
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_388004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "1330013881"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_388004 = L1_1
